// Fluxions 3D Engine
// fluxions.cpp
// Copyright (C) 2000-2011 Jonathan Metzgar
// 
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

#include <stdio.h>
#include "fluxions.hpp"

namespace Fluxions
{
	FluxionsInstance::FluxionsInstance()
	{
	}


	FluxionsInstance::~FluxionsInstance()
	{
	}


	void FluxionsInstance::Init()
	{
#ifdef WIN32
		GLenum err = glewInit();
		if (GLEW_OK != err)
		{
			fprintf(stderr, "Error:  %s\nDid you call the FluxionsInstance::Init() function before initializing OpenGL?", glewGetErrorString(err));
		}
#endif
	}


	void FluxionsInstance::Kill()
	{
	}
}
